The approach in the 10 Curriculum units is to explicitly teach the skills, provide natural opportunities to practise the skill and debrief afterwards. Each curriculum unit contains:

  • topics and suggested resources to use in Circle Time class discussions
  • teacher reflections to prompt teachers to reflect on their own wellbeing or teaching practices in enhancing their students’ wellbeing
  • a range of cross curricular activities using evidence informed teaching strategies. The activities incorporate thinking tools and cooperative learning, and there are many opportunities for peer support
  • high quality educational games for cooperative learning and features role play and drama opportunities
  • activities to create linkages between school and home
  • ideas for successful implementation and sustainability of Bounce Back! across the whole school.

Features and benefits

Ten curriculum units use children’s literature, thinking tools and cooperative learning strategies plus a variety of cross-curricular classroom activities to teach students to:

  • develop positive and prosocial values, including those related to ethical and intercultural understanding
  • develop self-awareness, social awareness and social skills
  • develop self-management strategies for coping and bouncing back
  • find courage in everyday life as well as in difficult circumstances
  • think optimistically and look on the bright side
  • boost positive emotions and manage negative emotions
  • develop skills for countering bullying
  • use humour as a coping tool
  • develop strengths, skills and attitudes for being successful.

Bounce Back! aims to build school environments that are protective, positive and supportive by teaching students to:

  • cope adaptively with whatever they encounter in their life
  • live by sound pro-social values (e.g. kindness; cooperation; support; acceptance of differences)
  • understand and manage their feelings
  • get along well with others, develop positive relationships
  • identify their strengths, become confident, and set and achieve personal and academic goals
  • problem solve and develop thinking skills (21st century learning skills)

Teaching strategies (mostly based on cooperative learning), thinking tools and educational games can also be used to enhance overall classroom engagement and learning.

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